Electronic Arts responds to FIFA Ultimate Team s controversy
FIFA 22 is an organization football simulation video game published by Electronic Arts as part of the FIFA collection. It is the 29th installment in the FIFA series, and also was released worldwide on 1 October 2021 for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One as well as Xbox Series X. Kylian Mbappé is the cover athlete for the second successive year.
The booty boxes have become a controversy source in the players community because they have been compared to games of chance, except that the support of video games allows the system to be abused by minors and people without a mistrust. Essentially, people can pay for a booty box hoping that it rewards them with a special piece of equipment, but in reality, the system has been rigged to make sure the player had very little chance of reaching this piece. In FIFA, the Electronic Art Football Simulator and undoubtedly one of the most popular games in the world, attracted huge attention and uncomfortable for the role of Points and Packs FIFA in its Ultimate game mode Team. The question was the subject of a thorough review following the ban on FIFA points by Belgium, the Belgian Games Commission decided that booty boxes broke the laws on the country s gambling.
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The FIFA Ultimate Team is again under the projectors following a detailed document of fifty-four pages published by CBC News which dealt with the Electronic Art marketing plan before the exit of FIFA 2021. The essence of This output was that the players were to be taken to FIFA Ultimate Team with targeted messages and guaranteeing that players are streamlined in the game mode. FIFA Ultimate Team allows players to build the best teams in the world using mechanisms such as the Chemistry teams and individual statistics. Electronic Arts has recorded billions of profits through its booty box system.
In response to the controversy, Electronic Arts stated that the information contained in the document had been taken out of context and had been sensationalized. The Company argues that it does not encourage young players to spend in their games and that family controls should be put in place to prevent children from accessing the system. The Company concluded by rejecting any allegation that FIFA, or one of its games, would involve games of chance and that recent disputes in the United States and Canada are unfounded.
Electronic Arts s response was expected. However, many people do not just fear the inherent nature of booty chests involving games of chance, but are also concerned about the concept with respect to gameplay and progress in video games. In simple terms, in the past, players had to grind for the most sophisticated equipment, but now, players can simply pay and be instantly rewarded, making the whole useless process and discourages players to make efforts In the game to be rewarded.
Do you support the concept of loot boxes in video games? Do you think it s up to play? Let us know on Facebook, Twitter or in the comments below!
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