End of the Universe is a rapidly rotten shooter from the developer of Immortal Rogue

Kyle Barrett's End of the Universe is a rapidly rotten shooter, which will be on January 7th on iOS trains. If Kyles name is known, it probably lies because he is the developer one of the best games of last year, Immortal Rogue.

Similar to immortal rogue, end of the universe is designed from scratch for short, intensive sessions. Thanks to the One Touch Control Scheme, the gameplay remains mobile. In your kinky ship you fight angry with existential horrors that lurk on the edge of space. https://twitter.com/_foolishhmortal/status/1208508131900194821 At start, you can expect more than 70 skills and weapons as well as over 60 enemy types, with which you can then test them. Your ship can be put together individually to your heart's content. You can try thousands of different combinations.

The repeatability of the game is increased by the branch count that can be influenced by its decisions. Apparently, their narrative decisions can lead to them to hike to completely different ends of the universe. Interestingly, it is said that the further one comes out, the bizarre will be the things, and I'm curious which types of creatures and environments lurk on the edge of the universe.

Immortal Rogue belonged to my favorite games of the last year, but I would still be pumped for this without knowing that it was made of Barrett. If you have not tried Immortal Rogue yet, you will survive Harry's review of the start that it's worth your time.

End of the Universe is already available for Android, and iOS players can access directly from Tuesday, January 7th. Here are the links to the Games AppStore and Google Play pages. For more information, see Barrett's Official Website.

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