Die Division 2: Warlords of New York – SHD
Directives also return and enable difficulty modifiers to get more XP.
After the announcement Riegers of New York, the first paid extension for The department 2 ubisoft massive organized a special status of the game to provide more details about the next title update. In the first place is the SHD system that will replace the Field Proficiency Cache system. The gameplay trailer for extension promised infinite progress and this offers the new system.
Essentially, players can increase their statistics in four categories: offensive (headshot damage, chance of critical hits, etc.), defense (hazard protection, armor, health and explosion resistance), usefulness (skill damage, skill-hurry, skill repair and skill duration ) and handling (rechargeable speed, ammunition capacity, accuracy and stability). By cleaning up, certain materials and resources such as the currency are searched. Every time you increase, you update a statistic and choose a clearance reward.
The legendary difficulty also celebrates a comeback and is premiered in the first three cobbies. The difficulty will scales with the size of your own group and similar to the first game will be a lot of smarter. Some of them even will have upgrades, like the Black Tusk Heavy with a waspstock instead of a cavalier. Directives also return and enable the selection of different modifiers to increase the difficulty of missions and the dark zone for XP.
Players can also set the global degree of difficulty and make sure that with guidelines everything becomes more difficult. Unfortunately, it seems that the stash of 1000 capacities that players discovered in previous videos was only a developer build and finally does not increase the stash storage space.
The Division 2: Warlords of New York Publications on March 3 for Xbox One, PS4 and PC. The title update 8 will arrive on the same day and is free for all players.
Tags: Google Stadia, PC, PS4, Division 2, Division 2: Warlords of New York, Ubisoft, Ubisoft Massive, Xbox One
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